hamburg.jpg
hamburg_row.jpg

Hamburg Canal, created to demo HDRI Haven
Responsible for texturing, lighting, rendering and compositing.

helm.jpg

Recreation of Gimli's Helmet

ninja_dark.png
ninja.png

Created for the Character Creation training DVDs at cgmasters.net

Design: David Revoy
Model/Textures/Rig: Lee Salvemini
Shading/Lighting: Greg Zaal

en_passant.jpg

Technical Supervisor and lighting + shading artist on this award-winning musical short film directed by Chris Burton. Watch the film.

gaffer_interior.jpg

A scene I shaded and lit as a demo for my light-manager add-on for Blender. Modeling done by several other artists.

shuttle.jpg

Responsible for shading, texturing and rendering. Turntable, Download.
Model by Chris Kuhn.

suzrevenge.jpg

A collaborative work with Chris Kuhn.
He modeled the ship and handed it over to me for shading, texturing and rendering.
Additional renders and the blend file can be found on this forum post.

smg.jpg

Fan art, recreated the 10mm SMG from Fallout 3. Turntable + wireframe.

medieval_tower.jpg

A medieval tower, made in two days as a personal project. Short making-of.
Tiny sculpture model by Ben Simonds.

toby_sellsheet.jpg

Project for Bugbox, "The Adventures of Toby".
Responsible for shading, lighting and rendering.

goodbye.jpg

For the "Saying Goodbye" BlenderGuru contest. I was a finalist (top 8) out of 183 entries.

breakfast_hall.jpg

"All Alone", personal project.

trebuchet.jpg

Personal project, fully rigged